

As a Rogue, you can cause Sneak Attack damage even after you've been spotted by enemies, in the first 2 seconds of combat. I wonder if doing damage to an opponent that's blinded or asleep counts as done from invisibility? I guess we need a developer to explain that, or experiment ingame.Īnyway, damage done from invisibility isn't the same as damage from Sneak Attacks. I'm not aware of any other way to become invisible really. There is another Rogue-specific talent called "Shadowing beyond", which turns you invisible, so these two talents are a good combination. Just as scrotiemcb says, Backstab is a class talent for the Rogue which increases damage done from invisibility from 1.5 times normal damage to 2 times normal damage. I will support his point that there is really very little in the environment that you can count on to help or hinder your detection ability other than whether or not someone is facing in your direction, which isn't guess you're using "Sneak attack" and "Backstab" interchangeably.

I've snuck up behind people in fields in the middle of the day and had better sneak success than in a dark dungeon, both against humans, both from behind.

No indication of how "covered" you are, it's just this somewhat arbitrary slider of "being detected" and "detected!" What he's asking is "Why am I being detected?", there really nothing in the game that informs what causes detection and what aids it. i mean, that's incredibly obvious when playing, he's not retarded. He wasn't asking "How do i know that I'm being detected?". Unsure if enemies have different capacity to detect sneaking. I don't know if the skill ever lets you literally just walk 2 feet in front of the enemy and plant a dagger in their face, though. Yellow is 'dangeorus but not yet seen' red is 'they will now walk towards you and you are going to be revealed very very soon'.

You can tell if you are going to be detected, because a yellow eye starts filling up underneath the character, then the red. Stealth skill controls how close you can get to enemies and their line of sight.
